About this series:
Covering everything about scientific visualization, computer graphics, visual effects, and digital artistry around the internet. See it all at VizWorld.com
This week we talk about the perceived dangers of WebGL, the growth of Virtual Worlds, and some new raytracing kit from Intel. (This is the First Pod...
This week we talk about the perceived dangers of WebGL, the growth of Virtual Worlds, and some new raytracing kit from Intel. (This is the First Podcast authored in Adobe Premiere, so I apologize for the "rough around the edges". All things improve with time)
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