var BLIP_SITE_URL = "http://blip.tv"; 
var OUTPUT_METHOD = "document_write";

if(typeof(Url) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/url.js"><\/script>');
}

if(typeof(PokkariPlayer) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2009070701"><\/script>');
}

if(typeof(DetectFlashVer) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/AC_OETags.js"><\/script>');
}




function play_blip_movie_293517() {
	try {
		if (typeof(PokkariPlayerOptions.showPlayerOptions) == "undefined") 
			PokkariPlayerOptions.showPlayerOptions = {};

		PokkariPlayerOptions.showPlayerOptions.playerUrl = "http://a.blip.tv/scripts/flash/showplayer.swf";

		var player = PokkariPlayer.GetInstanceByMimeType("video/x-flv");
		window.player_293517 = player;

		player.setPrimaryMediaUrl("http://blip.tv/file/get/PSFKTV-PabloValbuenasAugmentedSculpture424.flv?source=3");
		player.setSiteUrl('http://blip.tv');
		player.setPermalinkUrl("http://blip.tv/file/view/288896?source=3&file_type=flv");
		player.setUsersId('54267');
		player.setUsersLogin('PSFK TV');
		player.setPostsId(293517);
		player.setGuid("7053C5E6-296A-11DC-8939-BFC12B54DCDF");
		player.setPlayerTarget(document.getElementById('blip_movie_content_293517'));
		
		player.setAdvertisingType("postroll_freewheel");
		
		
		player.setWidth(478);
		player.setHeight(360);
		
		
		
		player.setAutoPlay(true);
		
		
		player.setThumbnail("http://a.images.blip.tv/PSFKTV-PabloValbuenasAugmentedSculpture424-737.jpg");
		
		player.setPostsTitle("Pablo Valbuena\'s Augmented Sculpture");
		player.setDescription("<a href=\"http://www.pablovalbuena.com\" target=\"_blank\">Pablo Calbuena</a> creates stunning sculptures that combine form with changing light. At one moment the sculpture is simple, then in another it becomes outlined, then it explodes into the multi-color. ");
		player.setTopics("");
		player.setContentRating("TV-UN");
		
		
	player.render();
	} catch(e) {
		// no pp
        	
	}
}


