var BLIP_SITE_URL = "http://blip.tv"; 
var OUTPUT_METHOD = "document_write";

if(typeof(Url) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/url.js"><\/script>');
}

if(typeof(PokkariPlayer) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/pokkariPlayer.js?ver=2009070701"><\/script>');
}

if(typeof(DetectFlashVer) != 'function') {
	document.write('<script type="text/javascript" src="http://blip.tv/scripts/AC_OETags.js"><\/script>');
}




function play_blip_movie_1875960() {
	try {
		if (typeof(PokkariPlayerOptions.showPlayerOptions) == "undefined") 
			PokkariPlayerOptions.showPlayerOptions = {};

		PokkariPlayerOptions.showPlayerOptions.playerUrl = "http://a.blip.tv/scripts/flash/showplayer.swf";

		var player = PokkariPlayer.GetInstanceByMimeType("video/x-flv");
		window.player_1875960 = player;

		player.setPrimaryMediaUrl("http://blip.tv/file/get/Db4o-GettingStartedWithDb4o970.flv?source=3");
		player.setSiteUrl('http://blip.tv');
		player.setPermalinkUrl("http://blip.tv/file/view/1866417?source=3&file_type=flv");
		player.setUsersId('146575');
		player.setUsersLogin('db4o');
		player.setPostsId(1875960);
		player.setGuid("CB32B11E-0E67-11DE-9CCA-D899ADC7E11B");
		player.setPlayerTarget(document.getElementById('blip_movie_content_1875960'));
		
		player.setAdvertisingType("");
		
		
		player.setWidth(900);
		player.setHeight(700);
		
		
		
		player.setAutoPlay(true);
		
		
		player.setThumbnail("http://a.images.blip.tv/Db4o-GettingStartedWithDb4o992-908.jpg");
		
		player.setPostsTitle("Getting Started with db4o (.NET)");
		player.setDescription("In this video db4o expert Eric Falsken introduces us to db4o using Visual Studio, C# and the free Object Manager Enterprise (OME) tool to browse and query the database in the example. For more information point your browser to: http://developer.db4o.com");
		player.setTopics("db4o;db4objects;ome;.net;c#;object,manager;oodb;oodbms;poco");
		player.setContentRating("TV-UN");
		
		
	player.render();
	} catch(e) {
		// no pp
        	
	}
}


