Channel:Screencast / Video log for experiments in virtual worldsBackground:I started an online social media experiment a year ago with R&D in mind. However, I quickly discovered that a responsive online presence was a far more valuable tool as a new method for learning from customers.[ re: open sourcing innovation]Encouraging creativity, ideation and collaborative brainstorming doesn't really fit into traditional PR, marketing, R&D, or customer service roles. It's an exploration of methods for innovating new business models and the practice of co-creation. Collaborative Ideation
Each node is a thread. Each connection is a link. The ability to influence the silent audience [lurkers and long-term future of organic search conversion] becomes easier to understand when the interface is modified to display the "social web." This is the value of converting brand 'talkers'/evangelists into better teachers through collaborative ideation and seeding indigenous collaborative web technologies for mass distribution of consumer generated marketing.
This is an interview between Ducce Lykin and Austin Ellison/Ryan Rasmussen about the upcoming book, The Age of Conversation. The interview took place in Hell's Kitchen within Second Life
The Long Now Foundation's virtual reception for Brian Eno's 77 Million Paintings exhibit in Second Life.