Player Attack E3 2012 Interview Dishonored - Ricardo Bare, Arkane Studios

Chad Habel writes: This is the most exciting game of E3 for me (big call I know). Dishonored came out of the blue somewhat; with all of the Elder Scrolls activity going on we might have guessed that Bethesda had enough to do, but apparently not. It combines a series of elements such as a deep and vibrant milieu with flexible gameplay and an engaging narrative such that it seems to both bring something new as well as draw on the best of gaming at the moment. In their closed-door demo, Harvey Smith and Raf Colantonio called this their “dream project”, and I think it’s mine too.

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Everybody has a voice, but everybody's talking about the same thing. There's a lot of noise out there, but Player Attack aims to cut through the fluff - or, sometimes, fill you in on the fluff you might have missed. We like indie releases, breathtaking concept art, and tie-in book launches. We love cheap thrills, a good soundtrack and finding innovative uses for gaming technology. All of that is reflected on the site, updated each day with stories and details about what is going on in the games industry, always paying attention to stories other outlets ignore.