Crabitron, if you’ll forgive the pun, is a game that really grabs you. It’s an iPad-exclusive title with a truly unique gameplay mechanic, currently in development at Australian studio Two Lives Left.
It has to be seen to be believed – and, lucky for us, we were able to spend a bit of time with Crabitron at the Indie Games Room in Adelaide’s recent AVCon. Simeon and Ben, two thirds of Two Lives Left, took a few moments to chat a bit about the ideas behind the game, the local development industry, and whether or not crustaceans really would make viable leaders.
Everybody has a voice, but everybody's talking about the same thing. There's a lot of noise out there, but Player Attack aims to cut through the fluff - or, sometimes, fill you in on the fluff you might have missed. We like indie releases, breathtaking concept art, and tie-in book launches. We love cheap thrills, a good soundtrack and finding innovative uses for gaming technology. All of that is reflected on the site, updated each day with stories and details about what is going on in the games industry, always paying attention to stories other outlets ignore.