About this series:
If your classic gaming skills and knowledge are weak, train them at the Famicom Dojo! Follow the roots of the multi-billion dollar industry with its forefathers into Japan, as consoles and games exploded onto foreign shores. Learn why cartridge games needed batteries to save your progress, or why cartridges were even used at all! Why do some games have passwords? Why didn't games and consoles have the same names when they went to the US or Europe? If you seek answers, this is the show for you!
In our penultimate episode of Season 1, Vinnk and SeanOrange talk about the many uses of the Famicom Microphone and the games developed for it inclu...
In our penultimate episode of Season 1, Vinnk and SeanOrange talk about the many uses of the Famicom Microphone and the games developed for it including:Takeshi's Challenge (たけしの挑戦状)Atlantis no Nazo (アトランチすの謎)Karaoke Studio (カラオケスタジオ)The Legend of Zelda (ゼルだの伝説)Kid Icarus (光神話。パル手ナの鏡) (Legend of Light: Palutenta's Mirror)Read the show notes at Powet.TV:http://powet.tv/2008/11/26/famicom-dojo-microphone-roundup/
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