About this series:
If your classic gaming skills and knowledge are weak, train them at the Famicom Dojo! Follow the roots of the multi-billion dollar industry with its forefathers into Japan, as consoles and games exploded onto foreign shores. Learn why cartridge games needed batteries to save your progress, or why cartridges were even used at all! Why do some games have passwords? Why didn't games and consoles have the same names when they went to the US or Europe? If you seek answers, this is the show for you!
Our third episode introduces two new segments: Grandpappy's first Videogram about the Nintendo Enertainment System, and the mailbag -- where we answ...
Our third episode introduces two new segments: Grandpappy's first Videogram about the Nintendo Enertainment System, and the mailbag -- where we answer your questions about the show!Keep writing in and telling us what you think, and we'll keep making more.Download Mitch's artwork:http://www.4colorrebellion.com/archives/2007/08/28/famicom-dojo-episode-3/Or check out his site:http://www.mitchapalooza.org/Read the show notes on Powet.TV:http://powet.tv/2007/08/28/famicom-dojo-nintendo-has-moxie/
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