Kinaesthetics

This might as well be subtitled "Chris attempts to defend his mangled misappropriation of a real word." Still, I think it's a concept worth bringing up with the gaming community at large. It's something all gamers are aware of - the idea of visceral combat mechanics, really tight steering controls, or really rewarding jumping mechanics - but something that isn't discussed by designers nearly enough. Kinaesthetic sensation is truly unique to interactive media, and only in games can it be fully explored.

Errant Signal

Here at Errant Signal we felt the world was lacking in internet reviews of videogames, so we set out to fill that void. Upon realizing it was standing room only, we decided to try that new Italian place instead.