Zie ook: http://blog.erikdebruijn.nl/categories/7-RepRap
Have you ever been in a foreign country in need of a translation? Or you stumble across a manual that's only in foreign languages... Going to google and typing over all the text tedious. You may not even have a computer at hand (e.g. when you're on the road) or it may not be connected to the internet. When you have a mobile phone with internet access, you could use go to google translate, but typing on a mobile phone is even more of a pain in the ...er... fingers.This is a demo of a proof of c...
I'm now running android linux on my HTC Touch Cruise that originally comes with WM6.
This is meant for a demo.
Here we're laser-cutting some RepRap parts on an Epilog Mini laser cutter system.
We've just adopted this lovely, cute little cat from the asylum. We call him Pixel, or pixeltje (little pixel)!
This is a demonstration video I made of a software package by Goldstein and Godoy. I've been improving the software and recompilying it against newer physics engines and playing with the evolutionary aspects of it. It is related to my thesis on biologically inspired artificial intelligence
Experiment 1: Autonomous discovery of physiology through tracker guided visual feedbackThis is an experiment in which I'm trying to teach an artificial neural network about a virtual organisms' physiology. The learning process is guided by visual feedback: specifically, 3d coordinates of a marker mounted on the robot. I'm still working on getting the visual feedback in a usable way. The teaching process will be based on an evolutionary algorithm. The sensoric feed will be processed by several ...
Experiment 2: Evolution of lego structuresI'm thinking of an experiment with generating Lego creatures through a genetic algorithm. Essentially, the code the algorithm evolves is the DNA for the eventual lego construction. Simulating and scoring for interesting behaviour will allow it the select good DNA over the useless DNA and promote good behaviour. I'm not sure how to codify this information into feasible structures yet. This video shows a very primitive way of generating it out of object ...