Several tutorials around creation of machinima and VR content. This site is a secondary objective of research for the machinima movie project "We only live twice".
We show you, how you can start with an empty mesh, draw an outline of an object and eventually create the full 3D-model. In the final step the object will be turned into a Sculptie using some primstar magic.
A christmas fairy tail about Second Life builders, their Joys and their burdens and a tutorial about how to make "primstars". Enjoy!
For now this guide shows how you can create your own customer scripts directory. More customization topics are planned for the future.
Lord Ewing the guardian of Lady Pamela has decided to offer marriage to her and instructs his baker to bake the weding cake of his life without anticipating that his instructions will lead to unexpected results.
Lord Ewing the guardian of Lady Pamela has decided to offer marriage to her and instructs his baker to bake the weding cake of his life without anticipating that his instructions will lead to unexpected results.
Dank Irmel und Klaus wurde mir eine DVD zugespielt. Tja, vor 30 Jahren sah die Welt noch etwas anders aus. Der Film ist unmodifiziert bis auf die Konvertierung in ein Webformat.Viel spass beim schauenHussayn
Yet another tutorial about how to create a sculpty cube. This time i show, how you can successfully ignore all technical aspects of sculpties and yet achieve perfect crisp edges on a sculpty-cube. The shown technique is more than just of academic value. It can be used to create objects with more ease and it can create perfect texturizable sculpty surfaces
We show, how you can create multiple objects out of one single sculpted Prim.
How to enable alpha processing for sculptie-maps in blender