Molehill: Putting it all together

Finally we need to start adding textures to our models which have been loaded into the application. Here I explain what we need to do as well as making use of a class provided in the Away3D demos, to help us navigate around our model once it is displayed in Flash, as well as displaying updated text to the screen to allow our users to be able to see at what stage the loading process is at.

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Browser-based app and game creation tutorials, from beginner to advanced.